Final fantasy always adds a new twist in each installment. Sometimes (Final fantasy XIII) they would rewrite the formula. Some are welcomed, some arent.
What elements in a final fantasy game would you welcome in the future?
Here are the elements i would welcome
*more action-based oriented battles along with turn base. (Maybe limit break could just be Action based while the monsters are stuck with atb style)
*Night and Day feature and making it essential to gameplay (similar to majora's mask)
*Different characters we never get to see in a final fantasy (such as the main protagonist being a Mother, an anti-hero)
*A balanced ammount if free roam so that it doesnt affect the story.
*A rated M Final fantasy. (Sometimes the dialogue of the characters feel like their holding back and sometimes it looks like their could be more gorey battles)
*ability to change outfits. (Not asking for a large ammount but just a couple few to keep me wanting to obtain them)
What elements in a final fantasy game would you welcome in the future?
Here are the elements i would welcome
*more action-based oriented battles along with turn base. (Maybe limit break could just be Action based while the monsters are stuck with atb style)
*Night and Day feature and making it essential to gameplay (similar to majora's mask)
*Different characters we never get to see in a final fantasy (such as the main protagonist being a Mother, an anti-hero)
*A balanced ammount if free roam so that it doesnt affect the story.
*A rated M Final fantasy. (Sometimes the dialogue of the characters feel like their holding back and sometimes it looks like their could be more gorey battles)
*ability to change outfits. (Not asking for a large ammount but just a couple few to keep me wanting to obtain them)