kratoscar2008
Final Master
As good as SMT are, it never rivaled the popularity of FF. Ask many gamers about RPG games and the first thing on their mind will be FF. And how old is Nocture? It's 8 years old already. Not that new of a game. I prefer that you use Persona 3 or 4 as an example.
As much as I love the turn-based system, it has to go now. XII isn't really a turn-based, it's more of a MMO style of play. We, the JRPG fans will always love the turn base but I think the SE is targeting the casual audience to broaden up the sales.
And as for newer generations, like I always say, prefer flashy, action-packed, fast paced games. Hate it or love it, they now dominate today's gaming population. Look at Skyrim, it have those shooter games vibe with that first/third person view. I even heard that the next FF is heading towards that direction.
Go to gaming centers and see what I mean. Go find a gamers that plays JRPG and you will find few to none. It's not that JRPG's quality is going downhill, it's just a matter of taste. Fast paced or slow one? And this generation prefers the former.
Nah Nocturne press turn system is way better than persona because in Persona you arent as penalized as in Nocturne, like try to use a magic attack on all enemies and just one being immune/absorb/repel in Nocturne and you wasted a whole turn where in Persona you get an additional turn. Nocturne showed that Turn Based gameplay allow to more strategies than action based where its only flashy.
A shame this generation is so shallow about things now it kinds of turn me off from today RPGs.