Why FFXIII is a GOOD game

strifehart

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INTRO: OK, so I know there’s been a lot of reviews on this game already. But I feel like a lot of those reviews are a bit harsh and fail to recognize (and delve into) what went right in this production (and what went wrong). So, without further ado, here’s my analysis.

WHAT WENT RIGHT:

PLOT: The plot of this installment was absolutely fantastic in my opinion. Not only did it have the classic FF elements (save the world, crystals, etc.) but it also incorporated some of the most fantastic dramatic elements I have seen in a FF game.
Revenge: Hope’s desire to avenge his mother’s death by killing Snow was an amazing plot point. I absolutely loved it. It was believable and honest.
Destiny: Each character struggles with their own reasons for and against fulfilling their focus. Once again, the delivery and development of this theme was fantastic.
An End that is Ruin from the Start: Very similar to FFX, the end of the quest is destined to be disaster. Either they turn into Cie’th or destroy the world. No one wins. And each character struggles with this seemingly futile/pointless choice.
Love: On different levels, too. The love of a father for his son, the love of a sister, the dedication of a family member (Fang/Vanille) and a fiancé for his loved one. Now, typically this wouldn’t be a ‘pro’ considering it’s more or less a basic requirement for a FF game, but in this case, I liked how downplayed this theme was. Although specific cases were driving forces for certain characters, it wasn’t shoved into your face (like in FFVIII or FFX for example). The reason why this was a ‘pro’ for this game, was because the had just the right amount of love (like FFIX or FFVII).

CHARACTER DEVELOPMENT: A lot of this overlaps with the PLOT section, so I’ll keep it short.
Hope: One of my favorite characters because his desire for revenge was perfectly orchestrated. I sincerely believed that he wanted revenge and identified with his anger. Part of this was related to Snow’s development as an arrogant, senselessly positive character. Not that that wasn’t unfounded. After Hope and Snow reconcile, I started to enjoy Snow’s character. Behind his drive to recover Serah, Snow struggles with undeniable despair. That’s what I liked about him. His exterior is simply a way to hide his own pain.
Fang/Vanille: When you discover the truth behind their past, and finally make it down to Gran Pulse, you realize how terrible their fate/story really is. Not only were they chosen to destroy Cocoon the first time around (a daunting task), but then to be frozen in crystal for centuries, only to return and find that all your loved ones have died. And I wish this particular aspect was expanded upon. I mean, imagine thinking that you’re going to save your people by destroying Cocoon, only to find that you didn’t exactly finish and now everyone on Gran Pulse is dead. I nearly cried when I reached Oerba. And that brings me to my next point.

MUSIC:
Oerba’s Theme: My god this was fantastic. I remember walking through Oerba and feeling my heart just break as I examined different items around the town. The empty beds, the abandoned toys, the destroyed generators and windmills. The music in this section just made the whole image come to life.
Leona Lewis’ My Hands: I put this in the ‘pro’s because I was sincerely afraid of how SE would handle this. I remember how huge their marketing campaign was, and how they kept talking about using her song. It freaked me out. But then when I played the game, I was pleasantly surprised to find the song was only implemented in the final sequence. Not only that, but it was so artistically done and hand meaning behind it (when you see Fang and Vanille at the end it makes so much metaphorical sense)

BATTLE SYSTEM:
Thank GOD this worked. It made the corridor exploration bearable. Not only did it incorporate the classic FF elements we love (jobs, magic, customization) but it did so in a fresh, innovative way. The stagger system was well conceived, as was the equipment upgrade system. I was initially skeptical about paradigms but by the end, I thought it was fantastic.

ACHIEVEMENTS:
Finishing the game was good and all, but it left something to be desired. Luckily the achievements filled the void. Typically I don’t bother playing games to get all the trophies/achievements, but in this case, the rewards were worth it. I’m not sure how it worked on XBOX, but on the PS3, certain achievements gave you themes for the backgrounds of your PS3 homescreen (themes). Continuing to play the game, finishing the missions and fully upgrading everything suddenly became worth it, so kudos to SE for thinking outside the box when trying to get people to do all the extra content. You could argue that good minigames wouldn’t need a substantial reward to entice the player into playing them, but I enjoyed earning the trophies regardless.

[FONT=&quot]CONCLUSION: I’m going to go ahead and post another article with all the things that I think SE could have done better with this game. At the end of that article I’m going to post a short section titled “What was SE thinking” to try and analyze the drive and goals SE may/must have had in making this game.[/FONT]
 
I'm sorry but all that is your opinion... I actually think the Plot, Characters and Game Play were terrible.
I really didn't notice too much character development either D:

The music was ok besides the battle music which was repetitive, and the graphics were good but overall the game was bad
 
I'm sorry but all that is your opinion... I actually think the Plot, Characters and Game Play were terrible.
I really didn't notice too much character development either D:

The music was ok besides the battle music which was repetitive, and the graphics were good but overall the game was bad

And that is your opinion - you think the game is bad. A lot of reviews are mainly opinions. It's someone giving their view on the game and what they thought was good and/or bad.

If you think it is bad, awesome. But trying to contrast someone's review with a simple "Well, I MYSELF thought it was bad." doesn't really...do anything.

Can't we let someone actually think the game is good instead of trying to press the majority opinion of "NO IT'S BAD" on them?

To stay on topic: Very nice review. Although I did think the plot got a little dry at times and repetitive, I still enjoyed it. And honestly, being able to explore Gran Pulse at the end of the game and get all the trophies and extras revitalized the game for me. I know that seems dumb, but that's one of the main reasons I like the game. :awesome:
 
Errr I never ever said that my opinion was better than his! So you're reading way too much into it Magic.
Secondly why can he post his opinion but I cannot post mine??
So leave me be and post your own opinion of the game instead of bashing me for mine.

I thought it was terrible an I never said he couldn't like it.
 
Opinon- is discounted by the title

I didnt like the musical score, except the ambush in Eden and the special boss theme (desperate struggle)

The gameplay becomes repititive, but the 1st time through is great.

Not replayable by my opinion, but the graphics and storyline is sure to entertain.
 
In my opinion there were both good and bad aspects of FFXIII.
The characters are all good. The music is good. And some of the aspects of the gameplay where good.
Whereas some of the enemies, gameplay aspects and enemies got a bit tedious to keep defeating hordes of the same type.

.FTR.
 
I think they tried too hard to make the graphics look top-notch (The graphics are beautiful). I myself loved the

music, and the story. It's true the game did get repetitive with the battle, but which

RPG doesn't? I loved Gran Pulse, they did a great job with that part of the game. This part of the game didn't feel like going through a very very straight tunnel.

All in all, I'd say it was a great game, just not FF great
 
I personally think that XIII was one of the best FFs, IMO. Definitely not the best (FFIV is to me) and definitely not the worst (IX would be, if it wasn't for XI and XIV being online, so to me that immediately makes them the worst).

Sure, it has its flaws, but I'm able to look past them and enjoy the game for what it is, and not despising it for not being what it could have been.
 
I'm glad someone made this thread :ryan:

Again it may be my opnion....But maybe you should listen to it instead of being hypocritical.

I play FF's for the story....and this one was definately one of the best stories in gaming (I think),as well as in the top 5 FF wise. Although it had bad story-telling according to some people (though I did understand).....The story was amazing I loved the twists and turns,the gorgeous cutscenes......Seriously though,there were times where this game would have me at the edge of my seat about to fall of.

Talking about gameplay now......And yes it probably was a :fail:,I will admit that....But for me the story and visuals compensated for it.It didn't for most people but that could be down to them being new to FF and not understanding RPG games.But unlike most people the linear pathways and repetitive battles wasnt a turn off,due to the visuals,story,music and characters.
 
And that is your opinion - you think the game is bad.

A lot of people think it's bad, I don't even think it can even be called a Final Fantasy.

Hell, Magna Carta 2 was a better Final Fantasy than Final Fantasy XIII, if Magna Carta 2 was a Final Fantasy. But Final Fantasy XIII killed FF for me, because it was made in an age where the story and graphics are everything.

Grave mistake.

The fact you could make a fucking sandwich and let NPCs do battles for you is reason enough to judge the game as a colossal pile of shit.

Let's just forget battle after battle after battle after battle after battle after battle. I think I'm starting to get really fat from eating all those sandwiches. Maybe I'll implement some execise into my rotation in the form of watching porn and beating my bishop furiously. :monster:
 
But Final Fantasy XIII killed FF for me, because it was made in an age where the story and graphics are everything.

Grave mistake.

I'm not saying this by my opinion.....but by customer reaction.

The story first of all,despite the bad story-TELLING was met with good reactions.....even though people didn't like the custscenes they did love the excitement of the story.

And I don't see how you have a problem with the graphics cause its on a different level to other games PS3 and Xbox.
 
because it was made in an age where the story and graphics are everything.

That's only if you are one that actually feels that graphics and story are everything, but then, that's that person's problem. However, having started with IV, I appreciate the story much more than the graphics. XIII could have been done in stick figures and I'd still probably enjoy the game.

But for me the reverse does not work. A game could have near life-like graphics, but if the story is shit, don't bother. I value story over graphics any day.

The reality of it is, I dunno what graphics even has to do with XIII since graphically, it is the best FF out there.

The biggest gripe people have with XIII was gameplay. I didn't think it was bad. Sure it needs tweaking, but for the most part, it's not bad. Although, at least XIII wasn't set it and forget it, like XII was with it's gambit system (I'm not thrashing XII by any means, I love that game too). XIII at least need SOME thought and you needed to actually be playing the game because of the Paradigms.

One thing I do hope for is for summons to regain relevance. And I don't mean relevance to the story. The last game where the summons were worth using, IMO, was X. I hardly ever use the summons in XII, and in XIII there was no real reason you had to use them either.
 
There's a reasonable dislike of XIII, and a strong dislike of it.

The strong dislike is someone who would score Final Fantasy XIII a 2/10. (Though I respect their opinion).

The reasonable dislike would be someone like me who would probably score it an 8/10, but realizes that the game did have problems. None of the problems on their own bother the game much for me. But it's the fact that so many mistakes were made altogether, that gives me a slight dislike of XIII. However for me, the good outweighs the bad.
 
Well if you like games thet play themselves and like charecters with no personality with a shity battle system...The game is good otherwise its a piece of feces thet I wouldnt alow to waft my way(though I actualy boughht the game damnit)
Personaly id give it a score 2 outta 10 and only that high because the graphics where its sole good point
Mabey next time they will focus on the story and playability as well
 
I thought the characters in XIII had plenty of personality. At the very least, they had more personality than the cast of XII, and they were all relatively bland, IMO.

However, I just don't get all the "this game plays itself" crap. I don't hear anyone thrashing XII for it's gambit system, which was the true "this game plays itself" system. But then again, I don't go out of my way to see what people are saying about XII. I feel more of a need to try to defend XIII because I feel that it gets more flack than it deserves. People make it out to be like the scourge of the Earth. What I really want to know is just how many people jumped on the "XIII sucks" bandwagon without giving the game a fair chance. The "VII is the greatest game ever" bandwagon and "XIII sucks" bandwagon both seem to be close to even in size.

If you played through the game or got far enough to call it a fair effort, and you truly think XIII was crap, that's fine. But if you are just saying it was crap but have either never played it and are basing your opinion upon what other people said, or you have only played the game for like 5 minutes (basically, not long enough to really see what the game is about), then you should give the game a fair chance.
 
Despite this game being one of my least favorites in the series I still enjoyed playing. And I'm so happy to see someone actually praising it. It may not have been as good as some of the previous games (in my own opinion) but we all have different preferances and such so of course others will think otherwise. I think what makes a good game is when it draws emotion and attatchment towards a character. For me; it was Hope and Serah.
 
I have played the game and once you can make your own party with a healer rav and com alls you actualy have to do is press the X button........threwout.
Thats why I say the game played itself. woven with way to many cut sceans.
I actually didnt believe the reveiws of the game beforhand and hey Its a FF how could it be bad in my eyes anyways...They must be wrong....But to me they where in no way wrong I actualy was rather crestfallen about it and TRIED to force myself to like it.
But I realy couldnt......Its not a good game not at all.
 
It reminded me a lot of Prince of Persia: Epilogue. Elika was always saving your butt and you couldn't actually die. So with this game, yes. Sometimes it did seem to play itself. Again, I enjoyed it because of the characters. While most gamers look for a challenge, I would settle for liking the graphics, story and characters. :B
 
Well my stance on FFXIII has been pretty clear. There were things I didn't like in FFXIII, but there are always things I don't like in a game. Over-all I was quite happy with it.

The story concept was interesting, the characters and their relationships were entertaining, realistic and likable, and the battle system kept me on my toes.

Although I admit being embarrassed-everyone is going on about how easy the game was. I struggled so much when I played it X_x
 
Well my stance on FFXIII has been pretty clear. There were things I didn't like in FFXIII, but there are always things I don't like in a game. Over-all I was quite happy with it.

The story concept was interesting, the characters and their relationships were entertaining, realistic and likable, and the battle system kept me on my toes.

Although I admit being embarrassed-everyone is going on about how easy the game was. I struggled so much when I played it X_x


Omg I had a lot of trouble too!!! I wouldn't say the game is easy that's for sure... Cid gave me the most trouble... so although all you do is press X a lot of the time, you still need to understand the shifts and train a lot. :gonk:
 
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