You can say that about ANY of the characters in the game as they all start off with very little set abilities, and a lot of opportunity. It all depends where you want them to go, and what purpose to fulfill.
Her overdrive was actually handy IF you know what to mix. It's just finding the better...
It looks rather impressive, even if it did lack any "real" content. It just showed us a load of action bits. Nothing very revealing as to story or plot, or even that much info about the characters or gameplay. But it does look good, I am particularly looking forward to this game. Especially as...
I think what attracted me the most to FF XII is the Battle System. I personally loved the System. It finally felt realistic and intense and generally fun to play rather than the traditional turnbased system which FF fanboys love, and when compared to faster, more complex systems, is pretty lame...
I know where your coming from with this.
But FF has been recycling characters for ages.
Yuna - Ashe, Tidus - Vaan...there's a few character recycles that they're managed to pull.
As for "Nomura's artistic style"...what a load of bull.
It's his job to keep things fresh, and keep characters...
I'm pretty sure Luigi's in Brawl. He's a pretty big Nintendo symbol characters so I should imagine he's in the character roster somewhere.
I'm really looking forward to Brawl. It looks so promising. I can't wait to play it. I'm rather annoyed about the translation times for the European version...
I think in general that the Malboros of FF VIII are the worst because of the severity of their "Bad Breath" attack; I think it's the most Dangerous "version" of Bad Breath Malboros have been given to date. Also, the fact that Malboros have so much HP in VIII as you level up yourself makes them...
The scene where Rinoa's in space, and she starts crying, and Squall's ring, and it's copy are floating in front of her. A pretty moving scene if you ask me. Also, the scene where Rinoa hugs Squall onboard the Ragnarok and "Eyes On Me" is playing.
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