I, personally, think it was an astounding game. I loved the new battle mode, as well as the demise of the epic "random encounter". Yea, I loved the classic battle style, but with a new age of not only gaming, but gamers, it was time for change, and by all means, FF XII brought that change. To me, it seemed to be sort of a FF XI "offline". And the graphics, wow. The boys went out with a BANG as for the closing chapter of Final Fantasy gaming on the PS2. I mean, I played this game over twice, and still have not grown bored.
However, I will say with changes, there were many. As for Gambits: I hated them at first, but come later in the game, they save your ass. Now as for the License system...I could have done without. For magic, maybe. But for all armors, weapons and more, that just sucked. It does, however, allow for more free-battling and leveling. The EXP is needed.
All in all, I think it was an astounding game, and I look forward to its sequel which I will have shortly
However, I will say with changes, there were many. As for Gambits: I hated them at first, but come later in the game, they save your ass. Now as for the License system...I could have done without. For magic, maybe. But for all armors, weapons and more, that just sucked. It does, however, allow for more free-battling and leveling. The EXP is needed.
All in all, I think it was an astounding game, and I look forward to its sequel which I will have shortly