Final Fantasy XIII: The Butterfly Effect

Sorry for the delay. I had a hard time figuring out what kind of character to control, but I think I finally pinned down something doable.

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Name: Lani Quatro

Age: 17

Gender: Female

Race: Human, turned l'cie later on

L'cie Mark: Stomach, left side

Appearance
2z3w8dc.jpg


Lani is an average teenager, coming to 5'10" in height, with straight black hair reaching her mid back and pale skinned. She has light brown eyes, but following the popular cosmetic trend, wears coloured eye contacts, opting for a light pink that manages to compliment her well enough. Thin black eyebrows hover over her eyes. Finally, a small nose and mouth grace her visage.

She wears black leggings under a mid-thigh black skirt and a simple white v-neck t-shirt, but wears a thin, faux fur collared red button coat she usually leaves open. Adorning her feet are simple brown sneakers with thick soles (she walks often). Finally, large, white head phones can often be seen around her neck when not in use.

Personality
Lani is self absorbed with her own life, interests, and issues. Not selfish per se, but thinks in the moment, and how it would affect her first. As a Cocoon citizen, she has the "l'cie are evil" mentality to an extent. Doesn't fear them, but fears the consequences of being near them. But on the contrary, she has an inkling desire to be "part of the group". She has casual acquaintances at school and life, but it would be a stretch to call them friends.

(My idea for character development was to eventually have her care for others more which would hopefully in turn have others care for her-cliches ftw xD)

Weapons: 6 foot chain whip (later on; at the beginning, none)

Primary Role: Ravager

Secondary Roles: Commando, Synergist

Eidolen: Odin

Elemental strengths: Thunder (or is it Lightning? :hmmm: )

Brief History
Lani is a high school student on Cocoon. While the prevalent fear and prejudice exists for those who may be tainted by Pulse fal'cie or l'cie and sent to be purged, Lani pays little attention to such matters and merely focuses on the moment. She only aims for average grades at school, more preoccupied with matters of family on the home front.

She has a mother, father and an older brother-and also the source of issues at home currently. While she cares for her parents and know her parents love her, Lani feels most close to her brother (onii-san complex? :awesome: ) so the issues at home are troubling her.

When she's not at school, she tries to occupy her time away from home, visiting the mall, frequenting her favourite shops (what the hell; she likes manga and music and, uh, candy <_< >_>), or merely walking around until her curfew. When all else fails, she goes online or plays video games.

While Lani can be friendly and polite with others, she rarely makes any connections, so whatever social activities go on, she's rarely invited. Not as a snub to her, but truly because people wouldn't think to ask her.

As mentioned, she goes online, and has a more active online life though. Frequenting forums, Lani posts her thoughts an ideas via her user name "tonare" which she doesn't bother to change for other forums.

tl;dr
Anti-social teenager that wants to belong and loves her brother :monster:

Also, I'm nicknaming my character "hopefully less annoying female Hope" :lew:

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Name: Odin (exactly like in FFXIII-I has no creativity :ness: )

Gender: Male

Summoning Animation: http://www.youtube.com/watch?v=1sjP_CNQNhc

Appearance: Regular and Gestalt: http://bulk2.destructoid.com/ul/159359-odin.jpg

Personality
Odin won't say much, but he'll do his best to protect his l'cie host(?). His protective feelings are better conveyed in battle, but the few words he speaks just has all the more impact. If he's harsh or disappointed, he'll merely disappear from his host's mind for a time, disconnecting what would be a comfortable connection between him and his host. If he's pleased or proud, he can convey the feelings.

Attacks and Magic (Regular and Gestalt): http://finalfantasy.wikia.com/wiki/Odin#Final_Fantasy_XIII

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Lemme know if I should fix anything! :gasp:

Also, are we allowed to create NPCs in the RP? I mentioned my character's brother a bit, and I have a small (very cliche) plot devise I could use for my character.
 
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I like the Noein one, Martel. And sure. I'll add Mana Khernia to the list of suggestions. :ryan:

Because I like to do things a bit differently and keep people in suspense, I will be releasing one new item everyday for the next couple months. I will be keeping everything a secret, except I'm pretty sure I will come out with hoodies a day early and release them on www buyinb2c com.

Not approved. What a terrible excuse for a bio.

Fusionist, you are approved. :ryan: Awesome bio. Welcome to the RP. And yeah, you can create NPCs.
 
well im not really bothered about the fight themes and what not, but im liking how peoples bios are turning out, is quite a diverse crew we got coming on,

Can't wait for this RP to start
 
Alright. The bios are up in the information thread, and the soundtrack has been updated. If I've made any mistakes, let me know. I left out any battle themes because basically, everyone should be experiencing those themes at some point and so it should be one everyone agrees on.
 
Ah, I didn't notice that before-what are these battle themes you guys got going on? How are they gonna be used in the RP? :huh:
 
It's more for cosmetic effect than anything else. To get people really immersed in the RP. Martel's character has battle themes we can all hear as we fight her character, just so we can place a song with certain events.
 
You sure do. :lew: Just make sure to post your boss theme in your first fight psot so we can all get into the swing of things right away.
 
[FONT=&quot]Name: Alma Wisel[/FONT]

[FONT=&quot]Age: 25[/FONT]

[FONT=&quot]Gender: Female[/FONT]

[FONT=&quot]Race: L’Cie[/FONT]

[FONT=&quot]Appearance: In accordance with the Wide Area Response Brigade’s uniform, Brigadier General Wisel possesses the similar light lapis blue of her Cavalry members. She dons similar battle armour to Cavalry infantrymen, though with the addition of golden streams of photon emanating from the core on her back that serves to enhance her physical capabilities. Her gauntlets and boots are a combination of lapis blue and silver while the core on her back resembles a small-unit jetpack while her breastplate is adorned with the emblem of Pisces in gold. Wisel does not sport a helmet like her comrades and instead has a metallic headband-like device that fits round her head with a microphone protruding from it and a button that when pressed instantly forms a translucent black visor in front of her eyes. [/FONT]

[FONT=&quot]Wisel is rarely seen without her armour, and is often seen with the visor activated when conducting a mission or is outside of the Archadia airship. She is approximately 5’6” in height and slim in figure even with the semi-bulky battle armour. Her hair is radiantly blonde and neck-length with no fringe, while her eyes are unmistakably deep ocean blue in colour. It is often rumoured by the Cavalry infantrymen that Wisel’s strange incessant refusal to remove her right gauntlet was an indication that she bears a horrific injury to her right hand (which she incidentally rarely uses much, being a left-hander), though in reality the gauntlet conceals her L’Cie branding – a branding she considers a monstrous tattoo that she refuses to even lay her eyes on, labelling it a “Cursed Mark”. [/FONT]

[FONT=&quot]Personality: What is conspicuous about Wisel’s character is her sheer dedication. Publicly she never objects, interjects or openly criticise her superiors. She would toe the line and get her jobs done. It was perhaps no surprise then that she climbed the ranks of the military quickly, becoming a Guardian Corps commander before shifting over to the Wide Area Response regiment. Nevertheless, she isn’t an aloof figure and does enjoy the company of others particularly among her peers. While often quiet and focused on the battlefield, when she is inside the Archadia, she is shown to be a person eager to converse with others, to find out more about others and rather oddly, discover more about the world that lay beyond Cocoon. At least – that was her character until her fateful encounter with one of the Sanctum Fal’Cie. [/FONT]

[FONT=&quot]What she has never been open about is her Focus. After being branded by a mysterious Fal’Cie during a moment of haziness that she could hardly recall, she has become far more detached, choosing to be alone rather than socialising with her Cavalry peers. The experience has left her particularly bitter about her fate, her fate as a human, and how fragile humans are in comparison to their Fal’Cie masters. She refuses to even glance at her brand. To her it is a constant reminder of the Fal’Cie, the beings who have taken her humanity. She sees it with incessant scorn and conceals it beneath her gauntlet, choosing to defy whatever her Focus may be and look to a new future for mankind; a future where mankind would not need to be governed and sustained by the Fal’Cie. She wanted mankind to grow independent, to stand on its own two feet and accomplish things that the Fal’Cie would never dream of. Her embitterment has led her to come to the conclusion that for the better of man, the Fal’Cie must be deposed and Cocoon handed back to the people. In the battlefield she heavily considers the wellbeing of her comrades, opting to retreat rather than needlessly sacrifice lives, a tactic that has often led to her in brief clashes with other Cavalrymen. She is a strong follower of the Categorical Imperative principal. Innocents and comrades are never a means to her ends. A woman so dedicated to both her mission and the wellbeing of others, she is not about to stay idle and allow the Fal’Cie to turn humans into their puppets. [/FONT]

[FONT=&quot]As well as her desire to protect people and to see them as ends rather than means to an ends, Wisel harbours deep admiration for her mother who willingly died in order for her to be born. Wisel has never known her mother, but looks on her like a martyr, an example of the benevolent nature of humanity.[/FONT]

[FONT=&quot]Weapons: Equipped with photon streams, Wisel’s physical capabilities are heavily enhanced, providing her with superhuman strength and the ability to execute for up to 10 seconds maximum a rapid array of melee attacks at the blink of an eye on an opponent (known as [/FONT][FONT=&quot]Photon Drive[/FONT][FONT=&quot]). Overuse of photons however, causes the armour to overheat, where a cool-down period lasts up to a minute and can leave her vulnerable if unprepared. In addition to her photon-enhanced melee capabilities, she carries a short gunblade with a Manadrive core attached allowing her to use an artificial form of magic that is sanctioned by the military. Due to the fact that any use of L’Cie magic on the battlefield would immediately expose her as a L’Cie, she publicly relies on her Manadrive Blade for magical capabilities. Like her photon streams, if too much of the Manadrive core is used at once, it requires a minute or two to recharge. [/FONT]

[FONT=&quot]Primary Role: Ravager[/FONT]
[FONT=&quot]Secondary Roles: Commando, Synergist[/FONT]
[FONT=&quot]Eidolon: Mateus[/FONT]
[FONT=&quot]Elemental Strengths: None. She is an all-rounder.[/FONT]

[FONT=&quot]Brief History: Wisel was born in [/FONT][FONT=&quot]Eden[/FONT][FONT=&quot] city. Her mother, suffering a rare condition that meant childbirth would instantly kill her, quickly died just after she was born. Brought up by foster parents in Palumpolum, they informed Wisel of her mother’s bravery in going ahead with the childbirth. She was willing sacrifice her life so that her unborn daughter could come out into the world and live. For the whole of her life, she has bore an incessant admiration for her mother, quietly promising to her that she would be as brave as her and protect people so that they need not have their lives torn away from them as well. From the age of nine, she aspired to join the military to pursue her dream and initially looked up to the Sanctum Fal’Cie. At the time, she saw them with deep reverence, for they were Gods created to watch over the people of Cocoon and to protect them from the hostile world beyond theirs. [/FONT]

[FONT=&quot]At the age of 14 she joined a youth contingency of the Guardian Corps, focusing wholeheartedly on climbing the ranks and to earn a position she believed could allow her to make a difference in helping others and a position she believed would make her late mother proud. Before her mother died, a gem with the Pisces symbol carved on it was passed down to Wisel as a final request. She has kept that gem ever since and had even had the emblem adorned on her photon armour breastplate as a tribute to her mother. By 18 she was officially in the Guardian Corps, tasked with the protection of Palumpolum before moving back to [/FONT][FONT=&quot]Eden[/FONT][FONT=&quot] city. Two years later she joined the Wide Area Response Brigade and her ideology of the world would begin to dramatically change. She grew suspicious of the Fal’Cie when she was studying the creatures during her time in the Cavalry, determined to discover the true nature of their relationship with humans. Nevertheless she remained dedicated to her mission, never objecting to an order, granting her a particularly favourable reputation among her peers and superiors. After several years, she attained the highest position in the Wide Area Response Brigade – Brigadier General – the first woman to do so and in turn making her a famed, influential figure. [/FONT]

[FONT=&quot]Her rise to the rank of Brigadier General would in turn accentuate her suspicions towards the Sanctum Fal’Cie even further. While attending a meeting with the Primarch in Edenhall, she wandered off into one of the concealed chambers of the building, conquered by curiosity and a desire to learn more of the Sanctum government at the heart of Cocoon. Little did she know a hiding Fal’Cie was dwelling in the dungeons beneath Edenhall and Wisel had chanced a meeting with this mysterious entity. Immediately upon laying eyes on the Fal’Cie, her memory succumbed to haziness and all she could recall was a horrific vision of hundreds of corpses. The next thing she knew, she was outside of Edenhall with hazy recollections of events and much to her horror, a brand on the palm of her right hand. That had been the ultimate turning point in her relationship with the Fal’Cie. The brand on her hand was no more than a “Cursed Mark” to her. She was not about to follow this order, for one of the first times in her life. To her, the Fal’Cie would want nothing more than to totally assert their superiority over humans by annihilating them all from the face of Cocoon. Even if it would mean an eternity as a Cie’th, she was not going to completely abandon her principles, abandon her love for mankind and become or die a mere puppet of the Fal’Cie. If possible, the Fal’Cie were going to pay for this.[/FONT]



[FONT=&quot]Name: Mateus[/FONT]

[FONT=&quot]Gender: Male[/FONT]

[FONT=&quot]Summoning Animation: Wisel’s right hand glows in radiant blue, forming a lapis crystal in her hand that she tosses into the air with her right hand. She then shoots the crystal with her Manadrive Blade, conjuring a seal in the air where Mateus would emerge from.[/FONT]

[FONT=&quot]Appearance: Think FFXII’s Mateus the Corrupt…though without that woman on its torso. This incarnation of Mateus however, is a similar height to Wisel and has a very sea-serpent like humanoid appearance.[/FONT]

[FONT=&quot]Gestalt Mode: Mateus flings his spear onto the ground and leaps into the air, emanating blue light while transforming into a mechanised spear with the Eidolon’s actual spear weapon itself attaching to it. Mateus, as an enormous mechanised spear is utilised by Wisel, enhancing her strength to use the Mateus Spear with the photon streams.
[/FONT]

[FONT=&quot]Attacks: [/FONT]
  • [FONT=&quot]Blizzaja – powerful offensive ice spell[/FONT]
  • [FONT=&quot]Flash Freeze – an offensive spell that has a small chance of freezing an enemy[/FONT]
  • [FONT=&quot]Curaga – heals the summoner[/FONT]
  • [FONT=&quot]Attack – offensive attack with spear[/FONT]
[FONT=&quot]Gestalt Mode Attacks:[/FONT]
  • [FONT=&quot]Photon Freeze – photon enhanced slash attack inflicting ice damage[/FONT]
  • [FONT=&quot]Pisces Trident – offensive, non-elemental attack[/FONT]
  • [FONT=&quot]Deep Plunge – stab attack capable of critical damage[/FONT]
  • [FONT=&quot]Flash Freeze – an offensive attack with small chance of freezing an enemy[/FONT]
[FONT=&quot]Finishing Attack:[/FONT]
  • [FONT=&quot]Frostwave – Wisel throws the Mateus Spear/Trident and it plunges through (often metaphorical?) water, spinning to create a blue aura of ice. The trident is launched straight through the surface of the water, in turn creating a giant pillar of water to rise due to the force of the trident. The trident impales an enemy while the pillar of water freezes and shatters, damaging other hostile targets with ice damage.[/FONT]
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This is like...the mother of all tl;drs. :gonk:

Das Musik would have to come later. :hmmm:
 
Epic bio. :ryan: Are you sure you haven't done this before? You're approved. Welcome to the RP.
 
Name: Hale Connors

Age: 17

Gender: Male

Race: Human- to become a l'cie

Appearance: Shorter than your average guy at five foot six, Hale has a rather fragile form, and is physically weak, with a babyface that just doesn't want to go away. He doesn't grow a beard or a moustache, and because of his height, build and face, can be mistaken for as young as fifteen.

Preferring casual wear over typical Cocoon brand wear, Hale only wears inconspicuous white t-shirts, visible under a black leather jacket. On his legs he wears blue leather jeans. All three of these garments are a little too large for him, making him look even smaller than he already is. On his feet, he wears scuffed white trainers with black and red streaks running through the soles.

With slightly tousled, short brown hair and brown, slightly large eyes with a lightly tanned complexion, Hale seems both approachable and warm, leaving him looking basically like the perfect teenager. He will never take off his t-shirt when in company, for whatever reason there may be. He is adamant in this respect.

Personality: Wears a mask that nothing is wrong. That everything is fine. He never lets this slip under any circumstances if he can help it. He'd rather be beaten unconscious than to cry.

In place of real emotions, he shows either a neutral expression or a small smile at all times, and only frowns at rare occasions, when his other expressions would not be suitable for what's going on. Every move is carefully, precisely practised, every expression planned, almost every scenario thought for.

However, inside is a whirling pit of turmoil and emotion that he just barely keeps below the surface. He's kept every emotion down for so long that real emotion is like a sickness to be prevented at all costs, and so he is unable to show it.

Preferring to keep below the surface, his false emotion and casual wear is good at doing just that. He sneaks below the radar, staying unnoticed and unnoticing as he proceeds through his roaming grounds, disliking interruption while he "works."

Something of a materialist, he also believes that the physical is as far as things go, and there is no soul, no afterlife, and nobody that can be totally trusted. As such, this makes for a rather unbalanced youth who wants to keep his emotions under the radar, when he's really not much more than a scared kid wanting help.

Weapons: A single dagger he keeps in his belt at all times, enjoying the feeling at having something he can use to defend himself.


Primary Role: Ravager

Secondary Roles: Saboteur. Medic

Eidolon: Phoenix

Elemental Strengths: Fire and Lightning.

Brief History: Born to a lower class family in the slums of Bodhum, Hale never knew a father or a father figure. The closest was his older brother, Ivan. Hale always looked up to Ivan, who was everything Hale wasn't. Tall, tough looking, and masculine. At the time, Hale was quite the crybaby, who would burst into tears at the slightest thing gone wrong.

Hale's mother focussed all her time on raising her young son, who was ten years Ivan's junior, while Ivan earned money from a variety of temporary jobs, none of which lasted particularly long due to Ivan's impulsive, ever changing mind.

Eventually, at the age of twenty, when Hale was ten, Ivan decided to enlist in the Cavalry, and soon after was conscripted to supervise the first Purge, advertised as a "quarantine for the unfortunate contaminated." As a child, Hale was raised to fear Pulse contamination, and so supported his brother's job with cheers and smiles, unlike their mother, who remained rather worried over the whole ordeal.

There was no resistance in the location Ivan was stationed to, and as such he came home safe and sound, to his mother's delight. Unfortunately, he was also conscripted to the second Purge, and in the months between the first Purge and the second, a resistance force had reared its head, and Ivan was killed in an attempt to restrain Palumpolum civilians.

News didn't reach Hale and his mother until a few days after the Purge ended, leaving both overwhelmed with worry. His mother went through the normal grieving process, though she would never fully recover; never quite expecting to outlive her child. However, she did return to being a mother to the eleven year old Hale.

Unfortunately, Hale didn't quite receive the mental stability he needed during the turbulent time of grief. His mother sustained his physical needs, but never quite sustained his mental needs, leaving him unsure of the correct way to cope with the loss of a loved one. And being unable to know who to blame between PSICOM and the resistance force that had killed Ivan, became truly neutral, unable to side with anyone, and that was when the mask started to form.

Eventually, with the flow of money from Ivan's last cheque running out, Hale's mother was forced to pull him out of school, and Hale rejected the advances of concerned friends coolly, the mask being almost fully formed at this point. A thirteen year old Hale went to a government funded, sub-par school that left him lacking in emotional maturity, because most of the students there, as well as the teachers, were reserved, quiet, studious individuals.

Taking and holding down a job at the age of sixteen, Hale left school, and began to spend his nights pickpocketing local pedestrians in Bodhum, coming close to capture, but never quite getting snatched. This allowed Hale and his mother to live a life relatively similar to that of when Ivan had been alive.

When the time for the third Purge came, Hale was unsure of what to do next, and so stayed at home, hoping that it would be over quickly. However, when it turned out that the contamination originated in Bodhum, Hale's mother was removed from the family home. Fortunately, she hid the present day Hale in the basement. Unfortunately, she was taken by a particularly violent group of soldiers, and when she refused to give them certain favours, one soldier shot her dead in a semi drunken stupor, and laughed about it.

At this point, Hale grabbed the short knife he had used to cut open the pockets of his victims, and approached the man who had killed his mother silently, who had had the gall to stay on the sofa and watch TV while his mother lay still on the carpet. Raising the knife, he stabbed the man in the neck, and hit the jugular, causing the man to bleed out quickly as Hale ran. Unfortunately, he was caught before he could escape Bodhum and put on a Purge Train.

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Name: Phoenix

Gender: Female

Summoning Animation: Red light flows from the brand on Hale's chest, which fades out until eventually the entire brand is gone, and the light gathers in his hands in a single sphere, which he then expands into a circle by raising it into the air, similar to an offering one would make. Eyes closed, the circle expands into a seal, and Hale crushes the sphere still in the middle with either his mind or his hand, causing white and red light to engulf and ignite the seal with crimson flames and gems, which Phosnic explodes out of, doing two three hundred and sixty degree spins before unfurling her wings, sending strips of lava, flame and smoke everywhere close to her for a total of five seconds.

Appearance:
phoenix_bird.jpg


Attacks including magic: Fira

Firaga

Flare

Sacrificial Pulse: If an ally is badly hurt or near death on the battlefield, at Hale's order, Phoenix will fly above the ally and spread her wings wide, raising her head to the sky and letting out a loud screech as her body ignites, disintegrating within a few moments. Feathers glowing red will descend upon the hurt ally, curing them or casting Regen. She will do this automatically if Hale goes down.

Sacrificial Detonation: Phoenix flies towards the enemy, her body glowing red as an explosion starts from her heart, and spreads outwards, dealing heavy non elemental damage as well as totally destroying Phoenix and removing her from battle until she can be summoned again.

Gestalt Mode and attacks during Gestalt Mode. Hale jumps onto Phoenix's back and grabs her neck. Molten hot whips extend from Phoenix's neck and wrap around Hale's wrists, ankles and neck, binding him to Phoenix. He closes his eyes and enters a comatose state, where he can only communicate telepathically with anyone nearby.

Maw of Fire: Phoenix releases a beam that ignites anything in her path for medium fire based damage.

Ceremonial Vanquish: A slender beam shoots from Hale's chest for high fire based damage.

Avian of Blades: Flies towards the enemy, her wings glowing brightly as she spins, white hot to deal medium-high fire damage to an enemy.

Infernal Pulse: A pulse of fire expands from Hale, striking all enemies in a meter radius. Hard to dodge, but deals only light damage with a knockback effect.

Phoenix Heart: Finishing move. A large ball of fire phases out of Hale's heart and he clutches it in both hands, before releasing it. It slowly descends into Phoenix's back and through it and she flies over the enemy, releasing the ball from her own heart. It explodes as it reaches the ground, causing huge fire damage. Phoenix drops Hale to the ground and flies off.
 
No character is complete without concept art. Unfortunately my sketch was rather tiny and the camera crappy, sooo...the quality of the image is rather shit. I haven't sketched for a while either, and it shows. But nevertheless here's my Alma Wisel:

Wiselconceptart.png


The point of the top right image of her face is to highlight how the "headband/headphones" like thing is supposed to work. A button brings up a translucent visor as shown. Actually, I think I may have ripped off Mass Effect somewhere with that. :wacky:

Her Manadrive Blade is there, with the Core on it that allows her to use artificial magic used also by those in the Guardian Corps and PSICOM. It's not visible, but on her back there is a little jetpack-resembling core that powers the photon armour. The photon streams down the suit to her limbs and increase her physical capabilities. As aforementioned, there is a limit to this and excessive use leaves the armour overheating for about a minute, leaving her a bit more vulnerable.
 
Just a heads up regarding my portion of the sountrack: Elicia's main theme has now been changed to this, because it's considerably creepier. It hints at the barely restrained insanity inside her...
 
Im joining~


Name: Connor Blair

Age: 15

Gender: male

Race: Human- to become a l'cie

Roles: Primary: Medic Secondary: Raverger(They use Black magic right?)Synergist.

Weapon of choice: Staff/Rod

L'cie mark: Back of Right hand. Shaped like a hurricane

Element strength: Wind



Appearance: Connor is Short 15 year old boy Wearing a simple White T-shirt underneath a Blue Jean jacket opened at the front. He wears Gray Pants with a marking like a Medialion(Think Water medilion LoZ only grey) He sometimes wheres his JAcket around his waste. He has a necklace with a Medalion attached to it. Mimicing the Desighn on his Pant leg.
He has Ocean blue eyes with dirty blonde hair. that reaches down to the bottom of his neck. He has a scar on his lower back. His hair will sometimes Cover part of his face if he shakes it.

Personality:

Connor is a kind,hard working person. He has trouble fighting (Psycially and Verbally) because he was raised to be Kind to everything and not respond with violence.

He is easily pushed aside and manitpulated because he will never stand up for him self. Connor is a very shy person. wth only a select group of friends. He is bullied all the time and as thought about Suicide. but can never try an attempt.

Connor is a Coward of many things (like spiders,the dark.) He is a very smart individual and can think his way out of most problems. A master Meteorligist. Connor is fascinated by the Weather. and Elements. He dearly wishes he like a Storm. Beautiful to see. but Dangerous all the same.

Past:

Connor grew up as a resident of Cocoon. Learning to fear the L'cie. He grew up in a small town close to Eden. His life was what any one could have hoped for. Loving Parents. Kinds Friends. Good education. But when he was 10. a expriment failed in one the Reasearch labs. His paraents were killed. And he was moved to Eden

From that point life got worse. Everyone at his school Hated him. He was constantly forced into things he didnt want to do. He was expected to be like everyone else in Eden Goverment. Perfect. But he was'nt. So for 5 years. He was hated. Shunned aside. Deemed insignificant.

At 15 he witnessed a man go insane shouting! "I HAVE A MISSION! I MUST FUFILL IT FOR THE L'CIE! THEY ARENT EVIL! YOUVE GOt TO UNDERSTAND!" Seeing that this man was like him. Shunned. Deemed insane. Pathetic. hated. He started wondering wether L'cie were truly evil. HE then decided to Run away. He vowed to find the truth about the L'cie. and silently...wished to become one. So he ran away on an adventure

Family: Mother(Dead) Father(Dead)

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In his adventure. Connor is turned into a L'cie and gains an Eidolon.

Eidolon: Atomos

Appearance:
atomos9-s.jpg


Weaknesses: Anything Magical. But espically Thunder and ice magic.

Strengths: Atomos will destroy anthing the relies on Physical attacks. but he will also beat any wind elementals. He is immune to all status ailments.


Summon animation:

Connor levitates his stone into the air. He the yells "Atomos!" and sends a barrag of Magic attacks up to it. It shatters into a portal where Atomos desends down.

ABilities:

Demi: "A Giant blast of Gravity" Low damage

Comet(Meteor?)" Summons a Meteor for massive damage(?)" Moderate damage.

Firaga:" High Level Fire spell" Moderate Damage

Wormhole: "Sucks enemy inside Self before teleporting them Kilometers In the sky and letting them fall.

Curaga: "High level Healing spell"

Flare: "High level Non elemental attack: high damage

GEstalt mode:

Atomos's Lower half Dis connects Itself from the body. and attaches itself to the back. The tentacles then Shoot sideways and Aim toward Enemy as Cannons. The giant mouth then Acts as a Gigantic Lazer cannon.

Weaknesses: In gestalt mode Atomos is still weak to thunder. but in stead of ice he is weak to water. Also in this form. he is a Magical wall. but is heavily weak to physical attacks.

strengths: In Gestalt mode. Atomos anhillates anything magical. He also has excellent defense against any Pshyical Thunder and water elementals.

Attacks:


Demi:Giant blast of gravity

Firaga: High fire attack

Multi-Cannon shot: Alll of the Tentacles Fire a ball of enerygy at enemy Together. Low damage.

Black hole: The Giant mouth Sucks everything in. High damage


Finisher: G-force Cannon of 199

The Giant mouth Creates a Super sized Ball of Enerygy while the Mini Cannons Aim Enerygy Rays. At foe. Everything Fires at one Creating a World Shattering Explosion. HIGH DAMAGE


Please Tell me about anything i can do to improve this. Atomos had me Ripping my hair out over its Attacks. I tried not to make Atomos too powerful.

Im a noob when it comes to RP's so...If i get in lets see how this goes.
 
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Name: Stevie Smith

Age: 19

Gender: Male
Race: Human- to become a l'cie

Appearance: Stands at about 5’9, Stevie has black hair that hangs a few inches below his shoulder, and is always slightly messy. He has dark hazel eyes, and weighs about 150-160 pounds. He has no facial hair, and his skin is rather pale.

Stevie wears a pair of black tights and white shorts that are cut off slightly above the knee. He wears a black long sleeved t-shirt, over which sits a white vest that goes half down to his hips. A silver necklace made to look like a small section of chain hangs around his neck. He also has a small black belt on which he holsters his two daggers.

Personality: A cheery person who isn’t afraid to share his feelings, Stevie is the life of the party. Determined to be happy at all times, he looks on the best of everything that happens. However, this can also lead him to annoy people and get him in dangerous situations because his carefree attitude often leads him not to take things that are going on too seriously.

Underneath that however is a more serious young man who doesn’t want to admit that the world is a cruel place. Because of the illness that he had as a child, he's also felt isolated from the world, and so he does what it takes to seem the most normal. He tries to make the people he meets happy no matter what, because he believes that this will make them his friends.

He also tries to be happy all the time for the memory of someone from his past.

Weapons: Silver daggers with white ivory handles. They are of medium length and have curved blades.

Primary Role: Medic

Secondary Roles: Synergist, Sentinel

Eidolon: Fenrir

Elemental Strengths: Wind

Brief History: Stevie grew in Bodhum with both of his parents. He was an only child, and sickly at birth. It was never know exactly what had caused this, some sort of birth defect the doctors said. As he grew older, the sickness started to disappear, fully leaving him at the age of 14. However up to this point he had to be cared for by his mother, while his father kept the family inn running.
Kept in seclusion, Stevie didn’t have any friends, and when the sickness finally left, he was still shunned by other his age. This lead him to have extreme problems and to have bouts of depression until one day he met a girl named Vanessa. Vanessa had had the same illness that he had, but hadn’t grown out of it. She was also two years younger than him.
Stevie befriended Vanessa, and soon started to fall in love with her, even as he knew that each day drew closer to being her last. The sickness was eating away at her body, the same way it would’ve his had he not been lucky enough to escape it. He had asked the doctors why he had been able to heal from it and she hadn’t to no avail. They didn’t know. Soon, the sickness intensified, and not longer after Vanessa passed away.
Stevie begin to study to be a Medic in order to help people with such sicknesses and also in order to do his own research into the sickness that had taken his precious Vanessa away from him. His parents died when he was 17, and he sold the family inn and bought his own place.
When the Purge started, Stevie was still in Burdom, and was hauled onto the Purge Train.


Name: Fenrir

Gender: Male

Summoning Animation: Stevie throws his crystal forward and it shatters into dust and from the dust comes Fenrir.

Appearance:
Fenrir_ff11.jpg


Attacks including magic.

Bite/Claw- Simple physical attack with claws or mouth

Growl – A wind type attack where a whirlwind of air is released from his mouth, blowing enemies away, as well as a loud sound that might make them flinch or falter.

Force Balls- Can shoot large balls of compressed air from his mouth that are as hard as stones. Takes a minute to charge, leaving Fenrir open to attack.

Curaga – heals Stevie

Gestalt Mode: Fenrir turns into a more dragon like creature than he normally is (eastern not Western dragon) that Stevie can ride on. This boosts his wind attacks, and allows him to do a few different ones.

Attacks during Gestalt Mode:

Mega Bite: Stronger version of bite with more force, thus doing more damage

Fire Breath: Has the ability to shoot fire from his mouth. Takes a moment to charge leaving Fenrir open for attack.

Healing Wind: Heals both Fenir and Stevie.

Scale attack: Has the ability to shoot some of the scales that cover this forms body off as an attack not unlike throwing knives. However, this temporarily weakens Fenrir's defense making him more venerable to attacks.

Final Attack:

Tornado-Takes his tail in his mouth and spins his body rapidly creating what is at first a small disturbance in the air that eventually grows into a full force tornado with winds strong enough to rip trees from the ground and also bits of earth. However this takes a few minutes and leaves Fenrir completely open to to attack.

Overall weaknesses: Weak to Thunder



I hope it's good, it took me a while to write and I've never done this before so if I need to change something or something isn't right, please tell me and I'll change it right away. :D
 
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You're both approved, but just to please me, could you give your Eidolons a few vulnerabilities? Weak points. How certain attacks can leave them vulnerable or exposed to attacks. Stuff like that. Just do that and I'm happy.

Awesome job on the sketch, Olivia. I'll add it into your profile when I update the bios section.

Elicia's new main theme will be added shortly Martel. :ryan:

We should be able to start in a few hours or so. :ryan:
 
I edited mine added a weakness to Thunder, a down side to the scale attack, and some charge times.

And thanks for accepting it. :D If I need to add more change anything else just let me know.
 
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