Land of Dragons Creation , Sign-up, and Discussion Thread

sounds like a good idea, FFGuy. I'll work on that soon.

EDIT: This is where I'll update my character's bio for this RP.

Name : Arthvader
Race : Human
Job : Bounty Hunter
Class : Fighter / Mage / Sword fighter (2-swords style)
Age : 19

Hometown: The village of Gate (Refuses to tell, as he was exiled from his village. (Reason for exile: Read Bio to find out)) There's a big gate Surrounding the village, and before the gate, lies a dense forest filled with creatures waiting to ambush unsuspecting people.

Appearance:
Skin: White
Hair: ^^^^^ Spike
Hair color: Brown
Eyes: Brown
wears a green tunic with matching cap. The tunic has Phoenix emblems around it. He has a Blue shirt underneath his tunic. He is also wearing Blue Pants, with a brown belt. His flaming swords are strapped behind him in the shape of a X. His Mana Sword is set vertically behind the flaming swords. He wears a pair of Brown Boots, with what seems to be wings at the heel of the boots.You can also see chains coming out of the Pants.


Origin/Birthplace:
The Village of Gate

Current Residence:
None, he's a traveler (Journeying with Shen and the rest of the Dungeon Crawlers team.); Balamb Garden (Balamb Garden RP)

First impression:
When you see him for the first time, You'll probably see him training with either magic, or beating up nearby object with his fists. In that case, you have ought to be careful approaching him, because you might get in the way of his training and end up with a broken area. If he's not training, he'll be relaxing and it'll be easier to greet him.

Personality:
When not in battle, Arthvader tends to be generous, but whenever he gets into a battle, he changes his mood to a serious one. Also, Whenever he unexpectingly goes on a rage, He is so ruthless, that he can't control himself.

Weapons:
a pair of flamming large broadswords - His primary weapons. The swords emanate fire from the blade, capable of fire damage.

THE Mana sword - a legendary blade that he found prior to leaving the cave after finishing the mission with the Dungeon Crawlers. It has what it looks like vines hanging around the sword. The blade itself is capable of cutting even steel. The sword is capable of letting it's user capable of using earth magic. Apparently, Gilgamesh was looking for that very weapon prior to him and Arthvader's fight.

and his fists (he consideres his fists his strongest method of fighting, as well as a last resort).

Ability:
Due to intense training, Arthvader can learn various physical skills known as blitz. He is also capable of casting some of his ultimate magic thanks to the mages who trained him.

Spells:
(Names of spells taken fron Phantasy Star Online)
Basic elemental spells (Foie(fire), Barta(blizzard), Zonde(Thunder))
2nd level elemental spells (Gifoie, Gibarta, Gizonde)
Final level elemental spells (Rafoie, Rabarta, Razonde)
Healing spells (Resta, Reverser(Revive))

Ultimate Spell:
GRANTS - A powerful spell that targets a single opponent. The spell sends down a powerful beam of light, Seriously damaging the target. This spell can be seen as a different version of the spell HOLY (refering to the FF1 varation of Holy). Here's an image of Grants (Picture taken from Phantasy Star Online):
grants.jpg


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Summons:
-----------------------------------------------------------------------------
Holy Phoenix
phoenix.jpeg



Summons's Ability:
The Phoenix has the ability to heal anyone the owner considers an ally or friend. The healing is limited to minor wounds. The phoenix has a limit to this ability. As it keeps using this ability, the phoenix is eventually drained of it's magic and has to return to it's resting place to restore it's magic.

Summons's Spells:
Blizzaga
Thundaga
Firega
Cura


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Gilgamesh (From FFV)
5gilgamesh-b.gif


Summons's ability:
He is capable of using powerful weapons that he has obtained during his and Arthvader's journies.

Fighting style:
Swordfighting (Favors Katanas)

Spells:
None, as he prefers weapons

Bio on Gilgamesh:
Gilgamesh is known to many as the master of weapons. He was ExDeath's Right-hand man. When Arthvader met him the first time, they fought, and Arthvader was victorious, despite the fact that he could've killed Arthvader, and managed to escape after the fight. When they met the second time, he was slain by Arthvader when he performed his ultimate move, the Bum Rush Blitz. he then revealed that he was ExDeath's right-hand man(Please refer to Dungeon Crawlers), who wanted him to kill Arthvader. Later on, when Arthvader has decided to start his intensive training to prepare for the challenges that lie ahead(Tales of FFF, Dundeon Crawlers, Training Grounds), he was somehow revived and warped to Arthvader's location, and decided to join him after being revived from the dead, revealing that he really didn't wast to kill his opponent earlier on, despite ExDeath's orders. He favors using swords the most.

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BIO:
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Back where he came from, Arthvader was considered a troublemaker, due to the fact that whenever he gets into fights, he tends to ruthlessly beat his opponents to the point that they can't move anymore. One day, a bandit came to town, pillaging the townsfolk of their weapons. Willing to challenge the bandit, Arthvader went to challenge the bandit. during the battle, something happened to Arthvader. He, for some unknown reason, He went on a berserk rage that killed the bandit. The villagers, both in awe and shocked at what he did, They decided to exile Arthvader from the village so that way they don't risk him possibly destroying the village. Along his Journey, he trained constantly to keep his rage in check in order to maintain his sanity. He eventually met a village of mages that trained him in the art of magic. After years of training, he managed to learn some of the village's ultimate spells, learned to summon a phoenix that he treated as a friend. remembering the Tragedy that occured back at his village, he decided to leave the village of mages, and then became a bouonty hunter, using his skills as a fighter and as a mage to help out those in need.
 
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Well then, let's have a looksee.

Firstly,

If you are going to be switching this bio to suit this RP only, you have to change to the format outlined on Page One of this thread.

Secondly,

Your Origin/Birthplace. Don't worry, I made this mistake the first time as well. You don't just state where he's from, you have to describe it briefly as well.

Your description isn't as bad as before. Approvable, but you should work on your grammar there ;)

Still need more in Personality and First Impression. Like I said, place him in multiple scenarios and describe what he'd do in those scenarios.

For example, (you MAY NOT use this in your personality, this is just an example)

Arthvader enjoys literature. Whenever he is near a library, he can't resist furthering his knowledge.

These 2 short sentences would tell much about Vader, namely that he's an intellectual type who enjoys reading and analysing things.

Lots more detail needed on the weapons, including your Fire Blades. Don't just describe the blade, but the hilt, pommel, blade patterns, sharpness, etc.

You still have to make the changes to most of the magic that I've stated, including (but not limited to) the summon magic. Grants is good.

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Well, looks like you've got your work cut out for you.
 
I still have problems describing every single detail of a sword :monster: I will learn from my mistakes and someday I'll master English -_-

In the meantime, I'll try to watch my grammar (hopefully Firefox helps with spellcheck :))
 
Meh, don't worry 'bout it. We all have our faults. I'm not expecting perfect English from everybody, just a few notches above legibility.

But, to everyone, we gotta get more posts in. We're only on the second page, we should be past that by now :)
 
one question about the rule of post length, what if you are for instance waiting on another ally to meet you and you just want to post to keep the rp active or other reason, would there be exceptions of only say, a paragraph or two with mostly text or are there no exceptions?
 
then you can add thought, i mean your character must be thinking something even if he only thinking about sex and booze......
 
Well, the limit is two paragraphs. Unless you can provide a very good reason as to why it has to be less, that's the limit.

Like Frenzy said, you can post your thoughts and stuff, but it still has to equal at least two paragraphs. You'll notice that my last post was mainly speech. Due, however, to the excessiveness of the speech, it counts as a full post.

Even if you are alone, you can post about anything happening around you. If it becomes too long of a wait, however, and the character you are waiting for won't come, either another character should meet you, or you should continue on without the character.

EDIT: October 8th, 2007

My bad guys. Sorry I've been away, I was posting about why I was away just as we were leaving, so I was unable to continue. Got whisked away :)

But, we just had Thanksgiving, and we were up visiting where all the ol' folks are, and heaven forbid that they ever get Internet up there :)

But, anyways, I'm posting in LoD now.

I'm also checking out your new RP, Julius. I've never played Res Evil before, so don't be surprised that I'm a little naive in it :)

EDIT October 15th, 2007

Well, I'm sorry I've been away guys. I've only found a little time every here and there to get on, and even then, it's only enough time to talk a little on the shoutbox. I've placed a post in the RP, but it's directed towards Serge's character, I'm waiting for you guys, Julius and FFGuy ;)
 
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I'm gonna try posting tonight. Not sure if I can think up anything good though.
 
Julius Argexis said:
"Yes, draw more of that power. The stronger you become, the richer your blood will taste...."

With great effort and almost failing to block Hera Ledro's attacks by mere inches, Julius was able to parry Hera's blades with two swift movements of his arm sword. The battle became fiercer as the swords of these men clashed countlessly against each other, and shards of steel flew away. In the midst of battle, while Julius sensed Hera Ledro's right hand sword dangerously getting closer and closer, the mad doctor dodged the attack with much difficulty. It was clear that, even though he gained an amazing physical enhancement, Julius' powers weren't enough to keep an even battle with Hera Ledro and the mad doctor would be easily beaten. The mad doctor, trying to catch a breath, was panting and sweating as he stared to the newly transformed Hera Ledro.

"You...may have gained the upper hand this time....but hear this! You have not seen the last of me....farewell Hera...and watch out....Uncle Julius is coming for little Jake...hahahahaha...catch me if you can."


After bursting in a demonic laughter, Julius used his arm to unleash a beam of energy to the roof, destroying it and leaving a huge hole leading to the surface. Two huge wings sprouted from Julius' back, and the mad doctor flew away through the new exit he recently opened.<!-- google_ad_section_end -->

This is a perfect example of power-modding that I will allow. Why you may ask? Power modding is pwer modding you say? Well, here's why it is acceptable (though it should still be avoided).

Julius has been aware of the fact that he is weaker than Hera Ledro for some time now. In his post, he power-modded for a relatively acceptable reason: to show he was weaker than me. If he power modded in the sense that would give him an upper hand, or do something to his character's immediate advantage, this would be different, and I would have to give him a strict (man?) to man talking to :P However, as it stands, he put himself at a disadvantage with the power-modding, and this is OK.

But remember, try to avoid this. Power-modding should not be done too much, even power-modding like this, as it destroys your credibility as an RPer, making others think that you can't properly adapt to your situations.
 
NEW RULES

I have placed 2 new rules in the Land of Dragons RP Thread, first Page.

Mental Connections

Player Evolution

For details, see the first post in the RP Thread.
 
One question Hera, considering the new rule on 'evolution' when you read my latest post in the rp you will see that I have included test tubes with a 'strange liquid' as of yet it is unknown of what it is. But if we consider that it is dragon DNA would this be allowed?
 
It is allowed, but within god-modding rules of course. I.e. Julius' character evolved like that, but with Allsie DNA, so you can do that.
 
Alright, I will have to go through the Allsie anatomy before I post about the change- providing the tubes contain Allsie DNA of course.
 
Oh, you misunderstant me. I was just using him as an example to justify you doing the changes; you don't have to use Allsie DNA specifically.
 
I know, but should that be what I use then that will be what I will have to look through, anyhow I am up to the stage before the HYBRID project takes place.

Well, last night I was up a few hours drawing up some alternative forms to different DNA combinations. I don't have access to a scanner so I am just going to try and describe what it looks like. If it really needs it I will add anatomy and everything else that is necessary to it's biology etc later.

Daros: Dragon form appearance.

Head size: roughly 47cm high and 28cm long.
Head appearance: Jet black horns on the far left and right of the head, they zig zag slightly in the center and extend to a large spike at the top. There is also a ring of white fur which rings around the forehead, chin and neck. The skin is dark red.

Arm size: 160cm long and 98cm wide.
Arm appearance: Incredibly muscular which explains the huge mass on the arms, this gives Daros' dragon form a great boost of strength and stamina, the left arm is the more draconic of the two and has three claws, each claw is 30cm long and is 18cm thick. They are pasty white in appearance and are incredibly powerful and nimble. The right arm is human but still bulky like the draconic arm, it is more veiny due to the mass increase but is much stronger, the arm is not as nimble as before though and is easily fatigued. The arms have lightning bolt 'tattoos' criss crossing across the arms.

Torso size: 260cm long, 240cm wide and 280cm across the chest.
Torso appearance: Though bulky it provides a large amount of area for the internal organs to develop and become larger, though not as efficient or numerous as an allsie. It has a heart which is 4 times larger than normal, the lungs are 5 times larger and hold more oxygen for greater bursts of stamina. The large and small intestines are larger and more seperated so they can store more food and not be as prone to stomach related illnesses, the spinal cord is made of reinforced bone to make it more durable and flexible.

Leg size: 400cm long and 260cm wide.
Leg appearance: Like the arms it also has lightning bolt 'tattoos' criss crossing across the legs. they have large claws like the right arm only these are a foot longer, they are also sharper. the ankles have changed into a 'scissor blade' like shape which can be used for defencive purposes and also for ripping through rocks which the claws cannot.

Tail size: 7ft long and 1ft wide.
Tail appearance: long and powerful, though not bulky like the arms and legs it has a large axe blade on the end and several spikes following it, this can make it an offensive and defensive weapon the blades are made of Dragon bone, making it able to knock back most weapons placed against it.

Wings size: 8ft long when fully outstretched, 3"9 in width.
Wings appearance: Blood red in appearance and have spikes at the ends of the bone supports on the left, middle and right. Though not used as a weapon they are still very durable due to both the bone supports and the layer of skin that overlaps it.

Armour(if any): though he wears nothing he has several bands of dragon bone protecting it. These are placed:

forehead
upper torso
lower torso
left shoulder
right shoulder
upper leg
lower leg
left wrist
right wrist
upper tail
neck

Weapon(if any): still weilds the mageblade

I am aware this is choppy but this is just one idea, tell me what you think and if this is good I will work on expanding, the description is just stuff I thought of in a few hours last night ^_^.
 
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