Well how come you don't do the Sphere Grid and FF X system again ?
You do, in FFXII.
What? FFXII's system is nothing like the sphere grid. The sphere grid allowed you to plan a route for your characters to take, to essentially choose which stats they developed and what role they'd play in the party. FFXII's system didn't do that, because not only could you not see where you were going (thus had no way of planning which role your characters would fit) but also because you had to buy all your skills.
Basically XII's system was a buy to use system and X's system was a choose your own stats system. Very different.
How come you don't do the FF IX item system again ?
Refresh my memory on this. I haven't played 9 in about 8 years.
In FFIX the weapons and accessories you equip have abilities inside them that you learn while that item is equiped. Once the ability is learned, you can change equipment and still keep the ability.
FF8 is truly a bad game in 90% of the worlds eyes.
By the way...where do you get this percentage from? Just wondering, since percentages are certain and I highly doubt you know for certain how many people think the game is bad and how many people don't in the world. I also am someone who believes that VIII is very unfortunate to be labeled as bad. Sure it was different, but all FF games are different, they all introduce new things and different styles of gameplay. You can't use the argument that it's a bad game because it's feature have never been repeated because most of the features in FF games have never been repeated. None of the games I've played (VII-XIII) have had any systems from the other games, they're all different. I think it's very unfair that VIII seems to be the only one that gets hate for being different when that's what they're all like.
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