I don't hate it, its that there was a contradiction to this and it won't explain what happened to all these new characters for Dissidia. Did they die? Did they die and get sent back? I know Mateus is making them all forgot, but....what happened exactly? Will this weird story twist be explained?Am I the only one who doesn't actually hate the idea of it being a prequel? I think it's neat. And it certainly makes a lot more sense storywise than it being a sequel, where everybody has their crystal and goes home happily only.. nowait! Come back for moar battles! Gay.
The idea of the prequel opens up way more possibilities story wise, they can easily play around with it more. And it even opens up the possibility that they have 11 more prequels on the way, all in the form of PS3/360/DS/phone spin off games. They will easily turn this spin off from a franchise.. into it's own franchise!