- Joined
- Jul 27, 2009
- Messages
- 2,612
- Age
- 32
- Location
- The seas be my home
- Gil
- 0
- FFXIV
- Rever Seurwit
- FFXIV Server
- Faerie
- Free Company
- Timber Owls <Owls>
Name: [Commander] Gordon Lawrence
Gender: Male
Age: 32
Race: Ranashi
Occupation: Soldier (Swordsman) / Trapmaster
Alignment: True good
Appearance:
Personality: Gordon seems easy going when speaking to him, but when it comes to serious things, he is all but easy going. He will always have the same manner of behavior and speaking, making it sound like he let someone off easy just to turn around and bind them in place for nearly an hour. Nobody likes that. He also won't hesitate to intentionally give a bad subordinate a shitty job. Basically, his subordinates see him for the two faced ass that he really is, everyone else sees him as a kind and laid back commander, often causing others to wonder how he even got the position. Contrary to popular belief, he does indeed know what he is doing.
Abilities:
Slipstream: One of his traps, Gordon trails behind him an invisible surface for the next 7 feet of his travel. It takes the same path as him and can only be used every 10 feet of distance. The surface his highly slippery and can cause a person to fall flat on their ass if they are unbalanced. One could also slip down the whole path if hit just right
Three Sevens and an Ace: 4 Boxes are instantly set up at the same time of Gordons choosing on where they go. The boxes are 7 inches on all edges. Once these have been hit by anyone other than him, they reveal the number 7. The fourth will reveal either an Ace of spades, hearts, clubs, or diamonds. If the 4th lands on spades, Gordons attacks become near impossible to block, as they don't stop until he wishes it. When landing on hearts, Gordons defense becomes ridiculous and he himself becomes as hard as pure iron. If landing on clubs, Gordon gains extremely good luck and everything just seems to work in his favor. The ability of intelligence comes with the diamonds, enabling him to know near everything while in place. All effects last 77 seconds (1 minute 17 seconds)
Binding mine: A mine is placed that sits in the air, sparking yellow flutters of energy. When hit, the object or body part is stuck in that place for 30 seconds. No strength or ability can avoid this once in effect. The mines are 3 inches in radius and can be sent out from Gordons fingertips once every 10 seconds. Once sent out, it takes 30 seconds for them to become active. He can also be bound by his own mines.
Flash bomb: When his sword strikes metal 4 times in one second, a flash of blinding light engulfs the area. It is enough to startle an opponent and unfortunately, himself as well.
Bestial instinct: The advantage of not being a human is that Gordon has instincts that are much mroe helpful to him than a humans instinct.
Skills/Talents: Mapping: Gordon is a very good mapmaker.
Photographic memory: If he can see it, he can remember it for a long long long time.
History:
Gender: Male
Age: 32
Race: Ranashi
Occupation: Soldier (Swordsman) / Trapmaster
Alignment: True good
Appearance:
Personality: Gordon seems easy going when speaking to him, but when it comes to serious things, he is all but easy going. He will always have the same manner of behavior and speaking, making it sound like he let someone off easy just to turn around and bind them in place for nearly an hour. Nobody likes that. He also won't hesitate to intentionally give a bad subordinate a shitty job. Basically, his subordinates see him for the two faced ass that he really is, everyone else sees him as a kind and laid back commander, often causing others to wonder how he even got the position. Contrary to popular belief, he does indeed know what he is doing.
Abilities:
Slipstream: One of his traps, Gordon trails behind him an invisible surface for the next 7 feet of his travel. It takes the same path as him and can only be used every 10 feet of distance. The surface his highly slippery and can cause a person to fall flat on their ass if they are unbalanced. One could also slip down the whole path if hit just right
Three Sevens and an Ace: 4 Boxes are instantly set up at the same time of Gordons choosing on where they go. The boxes are 7 inches on all edges. Once these have been hit by anyone other than him, they reveal the number 7. The fourth will reveal either an Ace of spades, hearts, clubs, or diamonds. If the 4th lands on spades, Gordons attacks become near impossible to block, as they don't stop until he wishes it. When landing on hearts, Gordons defense becomes ridiculous and he himself becomes as hard as pure iron. If landing on clubs, Gordon gains extremely good luck and everything just seems to work in his favor. The ability of intelligence comes with the diamonds, enabling him to know near everything while in place. All effects last 77 seconds (1 minute 17 seconds)
Binding mine: A mine is placed that sits in the air, sparking yellow flutters of energy. When hit, the object or body part is stuck in that place for 30 seconds. No strength or ability can avoid this once in effect. The mines are 3 inches in radius and can be sent out from Gordons fingertips once every 10 seconds. Once sent out, it takes 30 seconds for them to become active. He can also be bound by his own mines.
Flash bomb: When his sword strikes metal 4 times in one second, a flash of blinding light engulfs the area. It is enough to startle an opponent and unfortunately, himself as well.
Bestial instinct: The advantage of not being a human is that Gordon has instincts that are much mroe helpful to him than a humans instinct.
Skills/Talents: Mapping: Gordon is a very good mapmaker.
Photographic memory: If he can see it, he can remember it for a long long long time.
History:
Last edited: