Probably my favourite FF game but that might only be because of its sentimental value. There were so many side quests that were fun and challenging. They could have told you what the #'s and letters in the card game mean though. Then it's less confusing.
The story line was weird, how they kinda snuck the crystal concept in at the very end and how the start was all fun (Zidane grabbing Garnet's butt going on the airship in Dali and going on about girls, etc.) where the end had no humour what-so-ever (though maybe the game designers wanted to capture the mood of the crazy stuff going on in the end of the game, but it still seems to me that Zidane would be the one to lighten the mood).
I like learning the abilities from the weapons too, plus how most fights gave you little AP it meants a lot of traning which is better than mastering everything in half an hour.
As everyone knows, trance shouldn't have been automatically used and it'll be forever one of those faults that takes the game down a half a peg.
Anyway, it was easier to say faults than what was good so my post may seem a bit negative, but it's a great game.
The story line was weird, how they kinda snuck the crystal concept in at the very end and how the start was all fun (Zidane grabbing Garnet's butt going on the airship in Dali and going on about girls, etc.) where the end had no humour what-so-ever (though maybe the game designers wanted to capture the mood of the crazy stuff going on in the end of the game, but it still seems to me that Zidane would be the one to lighten the mood).
I like learning the abilities from the weapons too, plus how most fights gave you little AP it meants a lot of traning which is better than mastering everything in half an hour.
As everyone knows, trance shouldn't have been automatically used and it'll be forever one of those faults that takes the game down a half a peg.
Anyway, it was easier to say faults than what was good so my post may seem a bit negative, but it's a great game.